Jon Shute's Weblog : Ramblings on .NET and writing debuggers
Updated: 08/05/2004; 13:38:29.

 

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14 November 2002

An important affirmation of the core strengths of C++: "Games are going to be written mostly in C++ for the next umpteen-thousand years. Even if MS comes through with their promise to make managed DirectX run at 98% performance, you won't be seeing C# games on the shelves. You're probably never gonna see any form of CLR running on a console." <snip>

[Sam Gentile's Weblog]

Gotta' disagree on this one: I'd be willing to bet my Dreamcast that within 36 months, a top 10 game will be written or scripted in managed code. From Myst to Deer Hunter to Roller Coaster Tycoon, the PC market routinely embraces games that one can imagine driving from managed code.

[Thinking In .NET]

From what I've found investigating the performance of C# apps there's very little to be lost performance wise by using C# if you're careful about what you do. Games can't use C# until the floating point maths speed is sorted out, but when they do you will start to see games appear. In the meantime there's a test I've been meaning to perform to demonstrate the speed of managed C++ one way or another. I've got Freespace 2 compiling under VC7 and I've been meaning to set that /clr switch to see what happens to the performance. I'll try to get around to trying this at the weekend and I'll post the results.


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11:52:36 PM    comment []  trackback []

A picture named mikeBad.jpgMichael Jackson - 2002 [Adam Curry: Adam Curry's Weblog]

A bit of warning would have been nice before posting this!


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12:11:31 PM    comment []  trackback []

I coded a few unit tests that can be used to check if features are implemented in later releases of the framework last night. There's a few "not implemented" errors that I'm checking for and if they suddenly start working then i'll know because my unit tests start to fail.

My test framework is getting a bit of an overhaul too. Since NUnit can't be used because of the multiple threads and processes I'm having to use console mode executables for some of the tests and my framework needs to be expanded to automatically compile and then run them. It's going to look a lot like the Rotor unit test framework in the end I think, but with better reporting.


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10:47:13 AM    comment []  trackback []

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